Théophile Dreux Théophile Dreux · Game designer
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Théophile Dreux

Théophile Dreux · Game designer

Hi! I am Théophile and welcome to my portfolio! 😊

I'm a game designer with a dear interest in creative gameplays and deep game systems. I create meaningful experiences, carefully crafting my design approach. I am specialized in gameplay & 3C, also exploring systems design in my personnal projects. I was trained at 👨‍🎓 ENJMIN, where I obtained a Master's Degree in game design.

I am currently working at 🐺 Big Bad Wolf Studio (The Council, Vampire The Masquerade : Swansong).

Experience

Riders Republic

🚵 Riders Republic

Extreme sports: races & tricks. Social open world

Ubisoft Annecy
3CPrototypingGamefeelUX
Shocklane

🏎️ Shocklane

A radical racing-fighting couch game

ENJMIN
Gameplay3CCreative visionBalancing
A Modern Mage Out

🔫 A Modern Mage Out

Solo FPS. Craft your bullets' behaviors

ENJMIN
SystemsGamefeelGameplayCreative vision
Memes Die Too

☠️ Memes Die Too

Spread viral memes on the internet! Systemic simulation

Jam (1 month)
Creative visionSystemsPrototypingBalancing
7 Wonders : Customs

🏛️ 7 Wonders : Customs

Board game expansion. Change your customs!

Personal project
SystemsCreative visionBalancing
Tads

🐸 Tads.

An eerie fighting game with odd tadpoles

ENJMIN
Creative visionGameplay3C

👆 click on a project to learn about it

Skillset

Gameplay

Gameplay

Core skill
3C

3C

Core skill
Creative vision

Creative vision

Core skill
Systems

Systems

Gamefeel

Gamefeel

UX

UX

Balancing

Balancing

Prototyping

🐸 Prototyping

👆 Click to watch my demo reel!

Unity
Unity
Unreal Engine
Unreal Engine
Git
Git
Perforce
Perforce
C#
C#
Wwise
Wwise
PowerPoint
PowerPoint
Excel
Excel
Notion
Notion
Confluence
Confluence

Softskills & Mindset

👥 Team oriented

→ I ask all my colleagues their views on design

→ I asks my colleagues their creative reasoning to tighten design - art links

→ I take special care of building and sharing the high-level vision with everyone

🧐 Analytical

→ I think in-depth research & understanding is key to great design

→ Design doesn't have a unified theory yet, so I am building my own frameworks

🎨 Creatively ambitious

→ I analyse known designs to build new ones

→ I like to renew existing codes and genres

→ I carry various influences from my artistic experience

🏳️‍🌈 Inclusive

→ I make sure I treat everyone with respect

→ I stand for diversity representation & accessibility in the games I work on

References

🙋‍♂️ Manfred Neber · associate game director @Ubisoft Annecy

Théophile is the complete package as a game designer and as a team member. He worked with us as an intern on 🚵‍♀️ Riders Republic, but proved to be more than that. What he was to us, was a major contributor with great analytical skills, technical know how and creative drive. I can honestly say that Théophile made our team better. Because of him, we moved forward on complex topics and needed design, and got some great insights and perspective that are still moulding our initiatives to this day. I look forward to seeing where Théophile goes next, I can't wait to see his future triumphs and the success he brings to his next team.

🙋‍♂️ Mathieu Clavel · senior game designer @Ubisoft Annecy

It's been a pleasure working with Théophile during his internship on 🚵‍♀️ Riders Republic. He has proven to be very efficient and proactive, be it on documentation, game analysis and features implementation.

His great sense of Gameplay and capacity to listen to and iterate together with other job families are definitely strong assets that make him a very promising Game Designer.

I'd be more than happy to work again with Théophile in the future.

Studies

♟️ 2022 · Master's Degree in Game design

CNAM - ENJMIN · National Conservatory of Arts and Crafts - National School for Games and Interactive Media

ENJMIN is a french renowned school. Through 2 years of training, I went through academic lessons, multiple game projects, research training and an industry internship at Ubisoft. The “JMIN” curriculum I followed trains specialists in game design, producing, ergonomy (UX/UR/UI), audio, art and programming.

🎼 2020 · National Superior Diploma in Instrumental and Vocal Composition

CNSMDL · National Superior Conservatory of Music and Dance of Lyon

CNSMDL is a very selective institution (I was alone in my year group). I had theoretical lessons and wrote music that was rehearsed, played in concert and recorded. My teacher/mentor was 🔗 Martin Matalon.

📝 2020 · Bachelor in Musicology

Lyon II “Lumière” University

🎹 2018 · Diploma of Musical Studies in Piano

CRR Lyon · Regional Conservatory of Lyon | With honors : “Very Good”

CV

👆 Click to expand. If the PDF fails to load, please download directly :

📄 ThéophileDreux_CV_EN_Public_230715.pdf